So, I'm working on a payload map, and I've got just a few problems I need to fix before I can post A1. First and foremost, it would appear that, for some reason, Red is spawning at Blue's spawnpoints. I've checked and double checked the properties, and the Team is set correctly. If I hide Blue's spawnpoints, everybody spawns at Red's spawnpoints, as would be expected. I have also deleted and recreated all spawnpoints twice, but to no avail. Does anyone know of any way to fix this?
My other problem is with the payload cart itself. When going up a certain hill with a slope of 1/2 and set to a rollback zone, the cart will occasionally bounce around, and when it rolls down the hill, its back end goes up a bit. It also bounces a bit on other hills, but not as much. Another problem is that it turns backwards when passing the final point. I will add that I have directly copied from the ABS gametype library.
Any help would be nice. Thanks!
My other problem is with the payload cart itself. When going up a certain hill with a slope of 1/2 and set to a rollback zone, the cart will occasionally bounce around, and when it rolls down the hill, its back end goes up a bit. It also bounces a bit on other hills, but not as much. Another problem is that it turns backwards when passing the final point. I will add that I have directly copied from the ABS gametype library.
Any help would be nice. Thanks!