Crystal Canyon

PL Crystal Canyon b18

Dribbleondo - Au Yeah

L2: Junior Member
Jul 22, 2016
87
65
Crystal Canyon - An abandoned version of Cactus Canyon

"RED Team wants to build a new base in the canyon, while BLU Team want to preserve it. As usual, the only way to settle this is with an explosion."

An in-progress, still unfinished reskin of Cactus Canyon that "abandonifies" the map, which adds Flowers, Trees, crystals, grass...the list goes on!. All three stages have unique themes within them. Stage 1 is a temple/ construction themed stage. Stage 2 will be temple-based, and Stage 3 will have overgrown plants and stuff.


Progress report:
----------Stage 1---------
Mostly finished. A few buildings need retexturing to fit the theme.

----------Stage 2---------
Unfinised: Buildings need to be replaced ()the granary drums WILL be replaced at some point. Need to also add aesthetic details too.

----------Stage 3----------
Unfinished: See above. I have added models to the train, such as rockets and gravel containers.

Bugs: Lots, considering this is in beta.
- Water does not render properly
- You can still see under the map in certain areas
- Heavy optimisation needed (portals need to be added, as well as other stuff to save on disk space and run-map times.)

Enjoy the map!
 

Dribbleondo - Au Yeah

L2: Junior Member
Jul 22, 2016
87
65
Stage 1: Received numerous aesthetic changes, including better textured buildings and spawn rooms.

Stage 2: Finishing up on final aesthetic changes (adding more destroyed buildings, rubble and crystals.) Still need to add more water.

Stage 3: Largely Untouched. The train has new carriages, of which some reflect the changes added to the "latest" version of Cactus Canyon (An empty railcar, gravel and rocket transportation were added, so less mobile classes could get to the other side while the train was in motion). No water at all here =P

Read the rest of this update entry...
 

The Letter Before A

Cool Idiot
Jul 15, 2016
292
196
Can you please post more screenshots?
 

Dribbleondo - Au Yeah

L2: Junior Member
Jul 22, 2016
87
65

The Letter Before A

Cool Idiot
Jul 15, 2016
292
196
Also be sure to repack
Map sizes over 70 can't be downloaded on servers and ones over 10 take forever
 

Dribbleondo - Au Yeah

L2: Junior Member
Jul 22, 2016
87
65
@The Letter Before A I'm aware of that. I'll keep that in mind next time. I mostly do updates via Steam Workshop rather than here so repacking is a non-issue until I push the map into the RC stages.
 

killohurtz

Distinction in Applied Carving
aa
Feb 22, 2014
1,016
1,277
Also be sure to repack
Map sizes over 70 can't be downloaded on servers and ones over 10 take forever
While that's true for servers using net_maxfilesize (which is capped at 64MB, not 70), maps of any size can be downloaded from servers using an external download url (which our servers have). Also, 10MB is tiny for a map.