koth_Toxic [OPEN] [ALPHA]

KayEf

L1: Registered
Jan 4, 2016
36
12
I was wanting to make my first real map, but in the end it turned to be a mess. So this is why I give this to you, the community. It was originally gonna be a king of the hill map with a nuclear power plant-type setting that was melting down.

Now, if you guys wouldn't mind, I would like to be credited a tad bit, but you don't have to go all out and put doges everywhere, just give them my name pls.

Now, I did happen to use jump pad prefabs, you may remove these if you please, but if you wanna keep them, make sure to get the jump pad prefab in the downloads.

It has working spawn rooms but not proper doors (opposite team can walk through the door)

(Also, you'll need the frontline assets for the supply lockers, but you can just get rid of em and use regular ones)

Links:
Jump pad prefab: https://tf2maps.net/downloads/prefab-jump-pad-prefab.1394/
Frontline assets: http://frontline.tf/pack.html
Map: look below for files
 

Attachments

  • koth_toxic.bsp
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  • koth_toxic.vmf
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KayEf

L1: Registered
Jan 4, 2016
36
12
yeah, probably because I took inspiration from cloak, idk why. :|