[contest entry]pl_bugscanyon-final

Oct 6, 2008
1,948
446
Final version has been released - fix a couple of bugs and map now has TF2 textures on it!


32 player - PL Map in an old lost canyon during the early evening with fog

Multiple game play - bomb goes to Red, back to Blue and then onto a final push to Red's base.

Forces both teams to attack and defend at the same time. Unlike other PL maps, you will have to use all parts of the map all the time to win.

Multiple spawn exits to help cut down on the asshats who like to camp

Main gameplay is outside, in the tunnels and on top of the cliffs.

Have fun and feel free to give me your feedback :p

Here's the link:

http://forums.tf2maps.net/./downloads.php?do=file&id=726
 
Last edited:
Oct 6, 2008
1,948
446
Yep 8 points to cap - I wanted to ensure that both teams can attack and defend - the team train waycher doesn't go over 4 ( I know I tried) - there are 2 tunnels to go through and one very tight connecting tunnel - good defense by both sides could make the map a very hard one to play - needed to make sure you could get the time back up to make a push for the end. The first cap point might be a reall good kill zone for red but there can be really good kill zones for all.

Oh here's a hint for demos (don't know if soliders can do it - they might be able to) If you are in the river and you need an alternative way out - other than the elevator - one of the options you can do is to climb up ontop of the bodies floating in the river (yes, you read that right - I have bodies flaoting in my river) plant your stickies onto the walls and the bomb jump out of it :)