- Apr 24, 2010
- 3
- 0
cpctf_granary_b2 (new mode)
Hey all, on our community forum i found and interesting map which i want to share.
The official thread is here, but its in Russian.
Here is my translation: (The original Author is ShaNo)
Hello all!
While i was laying in a hospital i thought about a "new mode".
I asked my friend, X-Stef, to embody this idea (because my hands are curves and i simply don`t know how to use SDK).
This is a hybrid map of granary (if it will be loved by many people then there will be more hybrids in future).
Preface:
At the beginning two teams are fighting for the middle point, and the winner team must grab the docs and bring them to the final enemy "point".
If the enemy captured the mid point and is carrying your docs, then you can just cap the mid point back and, as i said before, grab the docs and bring them to the final enemy "point".
The capping time is reduced.
At first time we were testing 5x5 gamemode with classlimit 1 (example: medic, demo, scout, soldier, heavy), but on 6x6 it was not worse (we just added one engineer, but that was just a test)
Description:
This is a modified cp_granary with a point and 2 flags.
Sources: from Valve
Map version: Beta2
Mode: Hybrid CP+CTF
Number of control points: 3 (but you can capture only the middle point)
Changes in map:
Note:
When someone, who is carrying the docs, will step on one of the two invisible circumferences, which have radius: 1024 unit (same as sentry radius), on the last points, then the Administrator will say "Security alert!" or "Security warning!".
How to play:
Known bugs:
Also i ask you to play on it(if you are interested in it of course) and to decide with gamemode (standart 6x6: 1 medic, 1 demo, and 2 of other classes), or 5x5: only 1 of each class)
Hey all, on our community forum i found and interesting map which i want to share.
The official thread is here, but its in Russian.
Here is my translation: (The original Author is ShaNo)
Hello all!
While i was laying in a hospital i thought about a "new mode".
I asked my friend, X-Stef, to embody this idea (because my hands are curves and i simply don`t know how to use SDK).
This is a hybrid map of granary (if it will be loved by many people then there will be more hybrids in future).
Preface:
At the beginning two teams are fighting for the middle point, and the winner team must grab the docs and bring them to the final enemy "point".
If the enemy captured the mid point and is carrying your docs, then you can just cap the mid point back and, as i said before, grab the docs and bring them to the final enemy "point".
The capping time is reduced.
At first time we were testing 5x5 gamemode with classlimit 1 (example: medic, demo, scout, soldier, heavy), but on 6x6 it was not worse (we just added one engineer, but that was just a test)
Description:
This is a modified cp_granary with a point and 2 flags.
Sources: from Valve
Map version: Beta2
Mode: Hybrid CP+CTF
Number of control points: 3 (but you can capture only the middle point)
Changes in map:
- The 3rd respawn places are deleted
- 2nd control points are deleted
- Ammo and health packs are increased from mid to big ones
- The 2nd respawn places are bigger
- Added platforms for documents
- Reduced area of capping at last points
- Reduced point capping time
Note:
When someone, who is carrying the docs, will step on one of the two invisible circumferences, which have radius: 1024 unit (same as sentry radius), on the last points, then the Administrator will say "Security alert!" or "Security warning!".
How to play:
- Cap middle point
- Then grab the document, which is located between middle and 2nd enemy point (right yard)
- Carry those to the final point
- If the enemy will capture middle point, then your docs will disapear
- Win rules are: Windifference 6(or 4?) points and timelimit is 30min
Known bugs:
- In cl_hud_minmode 0 CP HUD will overlap the CTF HUD
- Sometimes the arrow in CTF HUD don`t work
- Not in all HUDs: If you are carrying the docs and enemy will capture the mid - your docs will disapear, but in HUD you will still see that you are carrying then (this is fixed when you will die)
Also i ask you to play on it(if you are interested in it of course) and to decide with gamemode (standart 6x6: 1 medic, 1 demo, and 2 of other classes), or 5x5: only 1 of each class)
Last edited: