Time for another picture spam update. This time it's mostly polish and not a lot of big changes to geometry. My next step just has to be the 3d skybox, I can't really finish up my custom skybox texture when I don't know what the horizon line should look like.
Blue spawn outside: added some props. The dark panels look better with higher compilation but I think I'll add some info_lighting because I get angry on normal compiles. The switch might be a bit out of place but I still don't know what to do here.
The balcony overlooking A: made it into a small house of itself because the big wall was just too flat with that texture. (same panel problem)
Side exit from blue spawn: I've mostly added a couple of props here. Some small work on the skybox areas.
B: again mostly added a few props and some wires. It looks a bit empty.
C downstairs far entrance. I moved the office area to C upper balconies and made a small rocket-construction area here instead. Not quite sure if it looks any better.
C itself. The office is behind the vault glass doors. The tall ropes for the elevator are a bit too tall making them look like just black lines. It's currently a bit too bright but I'll fix that for next post.
C downstairs close entrance. Raised this part of the roof and added a window. Too bad the only thing you can see is a dull part of the skybox. I'll probably be adding one of the props I have at B outside here.
Also: everyone who comes up with a good idea of what to do with the concrete foundations in this picture will recieve a cookie if I win.
Blue spawn outside: added some props. The dark panels look better with higher compilation but I think I'll add some info_lighting because I get angry on normal compiles. The switch might be a bit out of place but I still don't know what to do here.

The balcony overlooking A: made it into a small house of itself because the big wall was just too flat with that texture. (same panel problem)

Side exit from blue spawn: I've mostly added a couple of props here. Some small work on the skybox areas.

B: again mostly added a few props and some wires. It looks a bit empty.

C downstairs far entrance. I moved the office area to C upper balconies and made a small rocket-construction area here instead. Not quite sure if it looks any better.

C itself. The office is behind the vault glass doors. The tall ropes for the elevator are a bit too tall making them look like just black lines. It's currently a bit too bright but I'll fix that for next post.

C downstairs close entrance. Raised this part of the roof and added a window. Too bad the only thing you can see is a dull part of the skybox. I'll probably be adding one of the props I have at B outside here.

Also: everyone who comes up with a good idea of what to do with the concrete foundations in this picture will recieve a cookie if I win.

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