Stopped reading here, it's a real tragedy ain't it![]()
That's too bad then, the rest of the post would have mentioned how hats are not the only thing this breaks.
Stopped reading here, it's a real tragedy ain't it![]()
If the update breaks hats representing shitty memes, then I'm not going to oppose it.
If the update breaks hats representing shitty memes, then I'm not going to oppose it.
It also breaks super scout bros, it broke prophunt, it breaks any situation where a mapper might want to put a beacon on a player or something like that.
@voogru, the source of hostility is clear now, you've marketed this to us totally wrong. If you'd put it in terms of the game modes it's broken instead of the fact its broken your hat mod, it would have gone down immeasurably better.
Everyone just sees "waaaa my hat mod is broke" instead of "Valve tramples all over prophunt, super scout bros and many creative game modes"
Well a large portion of the users here like totally vanilla tf2, like myself. whilst presumably everyone signed up to alliedmods is far more open to server mods of all kinds.
We're less open to server mods because trying to make maps that work for all possible combinations of crazy things people do to their servers is impossible. So we focus on just one or two types of server, 24 man vanilla and standard 6v6 setups mostly.
The amount of idiocy in this thread is shocking.
It doesn't even matter what the server owners are doing with this, because it's their server and they can do whatever they want with it. Nobody's forcing this stuff down your throat, for christ's sake! This hurts a lot of other mods, not only the ones that exist right now but the ones that could also be developed in the future. PropHunt was so popular so it got a nice, neat workaround, but there ARE other mods out there, and they also rely on the ability to use serverside custom weapons.
Quite frankly, because of what Valve did, current plugins utilizing this feature are broken AND future ones will never even come to be. If this doesn't get fixed, then the mod community for TF2 is as good as dead, because nothing really "new" is going to get developed.
It's not understanding the situation, it's idiocy. In the opening post, it clearly states that Valve put in a new policy that prevents server modifications from attaching entities to players and having the attached entity be visible. It's idiotic how people will look at the title or briefly glance at the opening post and make a reply based off of that, instead of actually reading the opening post. There's no excuse.
Oh nevermind.
What I don't understand is this expectation that everybody will be with your cause, like it's straight from the Bible or something.
I never play prophunt, and I hate custom weapon/hat mods.
Until I hear /why/ Valve removed the ability I can't join either side. They may have done it to stop a game breaking bug for all I know right now. Until I have all the information I can't rightly take either side.
It's not that, the response was near hostile. "LOL U LOST HATS CRY SOME MORE" kind of comments without reading the rest of the posts. Maybe I made a mistake by "hats" being the primary issue for this forum and should have focused on the two other issues more.
"I never play any non-valve maps and I hate custom maps, therefore I don't care about valve breaking them"
Same exact logic.
I suspect it's to protect the hats that are used as part of promotions, which I completely understand, but it's going to far to break an entire mechanic over it.
There has to be an alternative way to protect the promotional/dlc type content that doesn't break every form of attaching stuff to the player.
Sorry if I appear to be an ass or otherwise, but I still haven't heard from both sides. Actually, I'll email Robin, since either you won't post the response from Valve's email to you, or you haven't received one yet. I hope you do find away around the problem, it's just a problem I can't really relate to, since I never played on any of the servers running these mods. Good luck to you in your endeavours and I do hope everything does get fixed.