Foreman

Tenn1502

L1: Registered
Jul 23, 2009
27
1
"Somewhere in the middle of nowhere on both the future site of a Spytech base, and the site of the most haphazard construction job ever, two teams arrive to claim it for their own. And oh yeh, don't forget to look both ways."

Yay! It's the *cough* long awaited King of the Hill rendition of Arena_Foreman. This, to me, is the official rendition of the map seeing as this is what it was intended for.

Now if you're wondering "Who is this guy, and why should I download this map?" prepare to have your words forcibly jammed back into your mouth as I have devised a list of all the reasons you should spend your hard earned hard drive space on this one-of-a-kind King of the Hill experience.

Koth_Foreman takes place at an "abandoned" construction site in the middle of nowhere, but that doesn't mean it's safe seeing as some hapless crane operator seems to have left their equipment running, they also seem to have been lifting the control point at the time. It also appears that the battlefield happens to be nested between two busy desert highways, so between dodging bullets and rockets you'll also have to dodge speeding trucks.

If that description doesn't get you running to your nearest construction site with a shotgun to practice while the map is downloading then you sir HAVE NO SOUL!

But seriously please download and tell me what you think. ^^
 

Nutomic

L11: Posh Member
Feb 7, 2009
888
177
Really interesting environment, never seen something like that.

Why dont you use that crane plate from cp_well, where the mid cp is on? would probably fit even better.

Also, can you rocket jump onto the cp?

€: Like the pics :)

But why has it no version number? Has this already been playtested and is final?
 
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Tenn1502

L1: Registered
Jul 23, 2009
27
1
Really interesting environment, never seen something like that.

Why dont you use that crane plate from cp_well, where the mid cp is on? would probably fit even better.

Also, can you rocket jump onto the cp?

Well that crane doesn't fit as well in a construction site. I think my HL2 one works perfectly and still looks fairly in place.

And you can jump up to the second floor I think but not quite to the, cap at least from the ground. (from one of the trailers or the trains possibly.)

I'll put V2, V3, etc. as I upgrade it.
 
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Ost

L2: Junior Member
Jun 26, 2009
61
32
Reminds me of Rust from Modern Warfare 2.

Looks interesting, will definitely try it out when I get a better internet connection (Everything downloads really slow for me right now, even small files)
 

Fredrik

L6: Sharp Member
Aug 15, 2009
376
219
Really interesting environment, never seen something like that.

Why dont you use that crane plate from cp_well, where the mid cp is on? would probably fit even better.

Also, can you rocket jump onto the cp?

€: Like the pics :)

But why has it no version number? Has this already been playtested and is final?

Watch the first pic, it says v1
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
I think this looks really cool.
 

XkillerturtleX

L1: Registered
Nov 29, 2009
18
7
looks alsome cant what to play test it
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
Some things I noticed: The way to get out of spawns is really bad. People are gonna want multiple routes.
 

Tenn1502

L1: Registered
Jul 23, 2009
27
1
Some things I noticed: The way to get out of spawns is really bad. People are gonna want multiple routes.

Well I did add more than one exit, and they're further away from eachother than something like koth_harvest.

Only playtesting will tell if it's a real problem, but thanks, I'll take it into consideration when I design V2. ^^
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
What I meant was the only way to get into the actual area looks to be by hopping over the fence at one stairway.