- Jul 5, 2009
- 249
- 28
Let's say that I have a map that has three areas, A B and C. Each of these areas has their own respawn room, as well as a separate starting respawn area.
How would I set it up so that if someone dies in area A, they respawn in the area A respawn, area B, they respawn in B, and so forth?
How would I set it up so that if someone dies in area A, they respawn in the area A respawn, area B, they respawn in B, and so forth?