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-Patched any spot you could blast jump to if you were to stall, that way blast jumping can be enabled
-Made Water defense easier again
-Made boss push a bit easier to resist
-Made music volume adjustable
I failed yet again!!!!
Fixes:
Fixed first TP for Zombies
Fixed Zombie item pick-up text
Fixed ze_map_boss_bar thing (hopefully)
Fixed some hitboxes for the Ice slides and spikes
Fixed 2nd song not packed into the map
Fixed Boss bar move timer not disabling after boss
Changes:
First door lowered from 35 seconds to 30
First TP delayed by 5 seconds
Lowered speed of the first catapults in the catapult room before boss
Moved boss up a bit
Delayed Zombie TP after boss from 20 seconds to 25
Delayed end fade by 5 seconds
Additions:
Added simple nuke to kill those not in bunker by the end
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