Woodworks

Woodworks a7

Lowered the capture point to be level with the main path onto the point
Added a small path from the battlements to the point to make it slightly easier to get to the point
Redesigned the underside of the point to be a bit more useful
Added small health and ammo packs to the sides of middle
Added some metal sheets on the lower paths to block a sightline
Added some cover on the battlements
And some other minor changes
I think I shrunk mid? I don't remember LOL
Forgot to re-add clipping to an area! Oops!
Removed the barriers on the point for this version to see how it plays
Revamped the connector rooms to the point
Added high ground at middle
Added a handful of windows at mid
Adjusted the levels in the spawn yard
Widened the small buildings beside the point to prevent a sightline
  • Made the point capture slightly faster
  • Added a small bit of detail at middle
  • Moved the medkit and ammo pack under mid to be easier to get
  • Changed the upper spawn doors to window doors
  • Removed the railing in spawn
  • Fixed announcer
  • Changes to Mid
    - Deepened the pit further
    - Made the backsides higher to introduce some "high ground"
    - Moved the health and ammo pack under mid slightly
    - Converted two shipping containers into sheds for more cover and interesting gameplay
  • Added some textures
  • Added some wood props
  • Modified and added some signage
Changelog :

Added a dip in the ground beneath the point
Added two sheds near the ramps at mid for cover and for Gameplay™
Widened the upper door at mid on both sides
Changed the window textures since they were broken (They are probably custom textures but I don't care atm)
Added some signage to the side routes out of spawn
Fixed the resupply lockers on BLU side