Hopefully this will focus the gameplay to the center a little more. Many of the paths were simplified.
Changes the center:
- Players can no longer bomb from the roof onto the point.
- Drop from roof was converted into a room.
- Added scaffolding so all classes can get on the roof.
- Path from the water underneath the water has been closed off.
- Removed most of the path that goes from the point to the spawn area.
- Added path from each side to the point to hopefully clarify team sides a little more
- Resulted in a larger play space in the water area itself.
- Blocked off ramp that lead from the river to the warehouse
- Blocked off the cliff that is on the opposing team's side
- Added medium Health and Ammo kits
- Reduced the side of the warehouse
- Updated medium ammo kit to be a full kit
- Updated transition from spawn to hopefully make this the main path and reduce the unneeded complexity.