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Large amount was changed in the layout; Australium pickup location and capture area moved farther apart. Stage 2 is being created by
@Lain
Added a whole new area to the inside of the mountain.
Added due to complaints that the map was too small and fights where too short.
Due to this new area, I have moved the Australium Capture zone into the mountain. This should make it more difficult that previously.
Added team colours to the structures.
Changed "Intelligence" signs to "Australium" ones.
Big optimization pass.
Added bulletblock to the bridge that was allowing splash damage to pass through it.
Changed the side route at mid so other classes can use it.
Added pillars to the bottom area.
Done because this area was very flat and open.
Added signs at the spawn that indicate where the capture point and Australium are.
Moved spawn closer to the mid slightly.
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