Uplift

Uplift A14

Changed spawns for both sides

Added easier access to upper area to defend against attackers
Fixed payload logic
Changed size of map
Update lift logic with a new version. Thanks, Blade!
Added windows to doors
Added more health to middle area
Added clipping to walkable areas
Added ramps out of The Pit for non-mobility classes
Added a little detailing, as a treat

Removed health near an entrance to help with spawn camping
Removed some routes and redundant areas
Removed grate in spawns

Fixed minis shooting through pipe

Changed position of a spawn exit
Fixed grate texture not showing in spawn

Clipped areas

Changed final area slightly

Added easier route to high ground to counter lifts
Added secondary route to lifts
Added routes to better connect lift areas to main area (hopefully to encourage fighting between the areas)
Removed 4th spawn exit overlooking cart

Added route to new balcony to last (from 3rd spawn exit)

Changed colour of lifts at start
Changed if cap point models are visible
Changed where players spawn to better show routes

Removed rollforward zone near spawn

Fixed logic issues on elevator

Added signage
Changed start location of carts
Changed end location for lifts
Changed spawn locations
Changed spawn exits

Added health and ammo