A long time since the last update, quite the update...
- Lowered height of all roofs to make the map feel far less claustrophobic
- Revamped side building to be a larger flank hallway with highground, a separate courtyard and new routes
- Revamped spawn to be smaller with more direct paths
- Added belltowers that ring when the point is capped
- Adjusted textures across the whole map to ease of adjustment and better team recognition
- Changed skybox texture and lighting