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Turnabout a2

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Turnabout a2

5cp...but with only ONE spawn room

cp_turnabout is my attempt at a gimmick I wanted to do for awhile; Only one spawn on 5cp. There are also a few things that happen when points get capped.
  • When team A caps mid, team A's "choke door" (giant shutter with loading dock A on it) will close and team B's will open
  • When team A caps team B's 2nd, team A's "house door" (smaller shutter with loading dock B on it) will only be able to be opened from 2nd. It will be reenabled if team B recaptures their 2nd
  • Spawns change with points capped, certain doors and props disable and enable for clarities sake.
  • Since there is only one spawn, players will not be allowed to leave their forward doors once the corresponding point is lost.
a1 is very pre-alpha and unplayable, a2 is where I am starting on here.
Author
Popalofiti
Downloads
17
Views
91
First release
Last update
Category
Symmetrical CP

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