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Trigger A5

-switched to rotational symmetry
-deleted sighaduct and replaced it with my own mid
-altered spawn's transition building
-moved the spectator camera to look better
-turned all the ground into displacements
-altered the ramp entrance to the sniper shack
-added a medium ammo to the center mid route
-adjusted the lighting underneath the bridges
-altered one of the entrances to mid
So I accidentally updated with a screenshot of the map instead of the map itself. Fixed it.
-reverted the tunnels next to the point
-reworked the buildings next to the point
-blocked up the point opening from the flank
-adjusted the cover on the point
-added a platform to mark the cap zone
-adjusted the terrain at mid
-altered the shape of the sniper shack
-made the sniper shack wider
-removed the cover for the route under the sniper shack
-added a light to the route underneath the sniper shack
-fixed a sneaky spot to ambush snipers on the cliff
-increased the ambient brightness
-increased the hdr levels
-lowered the skybox
-made a route underneath the sniper shack
-added additional tunnels at mid
-lowered the roof of the mid wall to allow standing
-added more cover to mid
-adjusted pickup placements
-fixed a door not opening properly
-raised the roof of the flank
-opened up the buildings next to the point
-shrunk mid
-added flank to the right of point
-added additional pickups
-altered the cover at mid
-switched skybox to sky_well_01
-made minor alterations to rocks
-added displacements in front of spawns
-(hopefully) fixed the hdr
-added health decals because im a fool
-added a spectator camera
-fixed a minor skybox issue