Trench a3
first map lets do this :U
everything "should" be working. i mean i tested multiple time and fixed all leaks but i have no clue if i missed anything or left something that was not supposed to be there
things it has atm =
-a small 2 story building on each sides with med health and ammo which has a small sniper perch which you can crouch jump on with most class (with scouts being able to just jump normally on it)
-a big trench (get it?) in the middle where the control point is set that is impossible to climb by foot.
-the trench is kinda surfable so that's a thing
-2 small rooms underground to get out of the control point's hole
what it needs that will come in the futur (set in the order that i feel is important)=
-that annoyingly empty space that is left of spawn
-some sort of cover in front of the wall that covers spawns so that its not such a sniper magnet
-(possibility) making a middle platform over the cp so that there is more hights then just going down to the point
-(possibility but will most probably be done very later in the alpha stage or in the beta) giving texture to the ground so its not so blocky
i am open to all feedback (ps, i cant get better looking pics then the thumbnail as my pc is garbage :/ sorry)
things it has atm =
-a small 2 story building on each sides with med health and ammo which has a small sniper perch which you can crouch jump on with most class (with scouts being able to just jump normally on it)
-a big trench (get it?) in the middle where the control point is set that is impossible to climb by foot.
-the trench is kinda surfable so that's a thing
-2 small rooms underground to get out of the control point's hole
what it needs that will come in the futur (set in the order that i feel is important)=
-that annoyingly empty space that is left of spawn
-some sort of cover in front of the wall that covers spawns so that its not such a sniper magnet
-(possibility) making a middle platform over the cp so that there is more hights then just going down to the point
-(possibility but will most probably be done very later in the alpha stage or in the beta) giving texture to the ground so its not so blocky
i am open to all feedback (ps, i cant get better looking pics then the thumbnail as my pc is garbage :/ sorry)