Just pretend a1 didn't exist. Yes, it was that bad.
Changelog
-Increased the maps size
-Extended courtyard and connectors
-simplified area under the point
-moved some of the pickups
-experimental details and lighting added
-increased the cliff height on the instant death pit
-the cap room has been widened and simplified
-replaced windows over capture point with a ledge
-added a rain effect to the map