• Added relays
    • wave_start_keep_bombpath_relay - Robots will stick to their bombpath
    • wave_start_relay_boss - Closes deathpits on wave start
    • wave_start_keep_bombpath_relay_boss - Combines the two above
    • wave_finished_relay_boss - Opens deathpits on wave finish
  • Added documentation in mapname.pop
  • Bots no longer take fall damage when taking high bombpaths near hatch
  • Swapped targetnames so stuff is labelled from red’s pov again
  • Fixed forgotten tags on a nav_avoid
  • Cleaned up some func_details
  • changed front layout - added flanks for robots
  • added dedicated left/right bot spawnpoints (spawnbot_left and _right)
  • added engi hints
  • added alt tank path (boss_path_left_1)
  • added health packs to front
  • changed roof and building large ammo packs to small
  • added nobuild to forward upgrade
  • added clipping to back of left bot spawn
  • disabled carrier for now
  • downgraded sky diorama model to brushes while i make a new model
  • you can swap to the old model if you really want with inputs
updated download structure for easier extraction into custom folder