TiftidLava logic prefab

TiftidLava logic prefab _v2

-Instead of firing "lava_launchpoint Kill" with a 1 second delay when a player touches the lava, lava_launchpoint itself now has an "OnUser1 !self Kill" ouput, and "lava_launchpoint FireUser1" is fired with a 1 second delay when a player touches the lava
-This should prevent the scenario where your lava boost doesn't go forward because another player touched the lava 1 second ago and their jump kills your lava_launchpoint before it sends you anywhere