New users! Unable to confirm your account via email? Contact nesman on discord, there's an issue with the email server. *unrelated to the recent issue that we DM'd everyone about.
-Changed map to daytime setting
-Changed ground texture and added more foliages
-Fixed front upgrade station not working occasionally
-Improved sniper and engineer hints (new relays available)
-Added an additional nav tag
-And a lot of other minor changes
(Including changes from the unreleased b6 which is unreleased because it was buggy but was already uploaded elsewhere)
-Changed ladders in top path to a curve path through the left building.
-Added more pickups and upgraded some existing ones.
-Added "norampflank" tag to prevent bots from taking only the ramp to the middle building.
-Added more cover for top path.
-More detailing.
-Updated lighting
-Robots are no longer forced to take the same path as bomb carrier. "noflank" tag now exists.
-Fix sentry busters attempting to use the middle building hall and failing to do
-Fix robots getting stuck on palm tree near spawn
-Fixed uber tank having missing textures
-Removed clipping from middle building windows
-Fix robots getting stuck on palm trees
-Realigned some wood beam textures
-Fixed tank spawn room
-Added noentry symbol in front of alternate robot spawns
-Changed map name
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble