Blah blah, attempt at funny patch introduction, you know how it goes.
Changelog:
Made it harder to push into spawn from big building route.
Simplified the big building and the truck building
Cleaned up geometry further
Removed some doorways and irrelevant areas to funnel more players into the point
Added small health pack to the lower exit in the big building and removed the max ammo due to how powerful engineer already is.
TO-DO:
Nerfing sightline into main from big building platform
Figure out another spot to place a medium health pack for retreating players
Increasing height difference in truck building, mostly for optimization and to forbid enemy flankers from pushing as easily (not an issue yet)
Adding actual routes into lobby instead of whatever the current thing is
Revamp main route completely, it is the only route that remained the same since basically the first version, however I must test more.