Target is a deathmatch map based off of Valve's training map seen during the Soldier, Demoman, Engineer and Spy tutorials. This is also based off of the warehouse behind the BLU team's spawn in pl_thundermountain.
Each round has a 30 second setup time which kicks off to a 30 minute deathmatch. Respawn times are 1 second, but can be instant with a server plugin. Once the 30 minutes ends, the map goes into stalemate or sudden death.