I'm very excited to release my first completed, working map, cp_talon ! It's an A/D map with some unique areas and unique gameplay. This is relatively detailed for an Alpha, but I decided that the details implemented will influence the general layout.
Before his death, Redmond Mann filed a 198,785 page-long patent for a new Australium containment unit, titled T.A.L.O.N. (Tenulizing Affirmative Laxomical Overatunement Nest). He realized that, due to the length of the file and the constraints of the file service he used, Redmond and his team of construction workers would have to set up their own file service, under the business name "Reliable Exporting and Deletion," in order to send TALON to the patent office. Meanwhile, Blu team sent in sphees to uncover the secrets Red was hiding. Without enough time to construct the expensive TALON unit and prevent the patent from being filed, Blu decided to slow down Red's efforts and attack the satellite/laser that the base used for web communications.
-Make some walls between areas make sense
-Add more supplies at B if complaints come up
Known Bugs (Please caution about to players on Gamedays and during testing):
-Some players might spawn in the same place in Red's forward spawn, even with 16 info_player_teamspawn's
-Decals don't show up for some reason
The Next Version Should Feature...
-More supplies at B if complaints come up
-A couple of small fixes to some areas
- PyroDevil and henke37, for being extremely helpful for solving some bugs
- A Boojum Snark, for his resourceful resource pack
- Crash, for some wonderful inspiration to get cracking at actually completeing a map
- All those who hosted/attended TF2Maps Gamedays
- The community, for being supportive every step of the way!
Older Version Downloads: