* opened up mid a bit, having more entrances in to make it less campable
* opened up some other parts of the map too
* smoothed out some weird floor geometry
* moved the resupply locker in spawn
* more team colours
* downgraded ammopack in the huts flanking mid from medium to small
* shortened capture time from 12s to 9s
* fixed a game-breaking bug in which a wooden pallet was clipping into a barrel