Spectre a5_dew10

A long, winding 4CP payload map centred around a darkened castle.

  1. "Detailing, Everything Wip"

    phi
    quick update for a map test. very messy detailing, not final at all, as in the title: EVERYTHING WIP
    FloofCollie thanked this.
  2. various fixes

    phi
    spawns fixed, small clipping issues fixed, some nodraw bugs fixed

    hopefully a stable version for consistent testing
    [LuNo] KimFareseed -TPF- thanked this.
  3. spawn fix

    phi
    fixed spawn
    [LuNo] KimFareseed -TPF- thanked this.
  4. Small fixes

    phi
    Fixed clipping in blu spawn
    Fixed various little things
    Edited building approaching C a bunch
    [LuNo] KimFareseed -TPF- thanked this.
  5. fixed packing -- proper a3(a) release

    phi
    ---
    [LuNo] KimFareseed -TPF- thanked this.
  6. Alpha 2

    phi
    Small changes. Minor routing adjustments. Not everything is fixed, but it is enough. Hoping for 6-8 rounds at the very least on this version.
  7. Added respawn visualisers

    phi
    Added respawn visualisers