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Fixed escape sequence not working
Fixed page model orientation
Increased time gained per page from 60 to 90 seconds
Increased max round timer from 5 to 6 minutes
Reduced escape time limit to 180 seconds (3 minutes) from 190
Swapped text channels for objective messages (from channel 2 to 4)
Swapped most clip brushes with player clip brushes to not interfere with NPC line of sight tests
Fixed a potential sheriff page spawning inside walls
Added death cameras for RED on round loss showing the farthest zone they reached
Added env_wind
Added game start sound for RED
Reenabled PVE teleporter after a brief cooldown time
Added another light to zone a's switch to show it is disabled
Adjusted nav blocker entities & nav mesh
Adjusted zone b lake page spawn points
Fixed missing Town Storm soundscape