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A5
Extended the play area up past the hill where the cart ends
Added a new route going from the area just up the hill from the cart start to the cart capture point on either side
Blocked off the top area (the rooms now lead you around and back to the cart.) Added medium health and ammo to the "bridge" room over the cart
New route out of spawn going up to the elevated 45 degree building next to the spawn exit closest to the cart start.
Timers are now 3:00 instead of 2:30
Fixed the wooden downhill slope being a rollback zone
Adjusted route going around the skelter
Lots of sightline fixing
Of course lots of Frontline content (because its hella pretty)
A5
Fixed cart being stupid
Note: This was a fast compile to try and get it out in time for re-testing (should not affect FPS noticabley as it is early alpha).