RC11c

Minor:
  • Defending on point 2 & 3 should be a little more defender biased with spawn times and metal.
  • Adjusted rocket launch to be a little less 'explody'
  • Added climbing route from point 3 up to the corner ledge
  • Added quick spawn for defenders on point captures (0s spawn for 10s after a point is captured)

Courtesy of Fishbus.
RC11b

  • A little more ammo friendly for defenders of the last point.
  • Added some inaccessible door visuals when spawns close.
  • Fixed some pit cliffs players could get stuck on
  • Added another sneaky way back up on the the bridges near point 3 from the ground.
  • Fixed a fence you could shoot through.
  • Added some missing clips to stairs that were missing them.
  • Some general UX fixes.

Courtesy of Fishbus.