- Tightened up point, reduced capture area.
- Reduced overal scale, about 10% globally.
- Lowered capture trigger height
- Edited a common sniper position to be less effective, but still viable.
- Made stairs beside points smaller, to alleviate scale around the below point area.
- Fixed door triggers for Blue side.
- Lowered overall healthpack amount slightly, but improved the location of them to better be used in the main line of combat.