- removed the lower route to A, that one with grates
- instead, there's just water there. For now, at least
- the room that used to be the lower route now has a staircase leading to the balcony
- the balcony has been redesigned
- the room on the right to A got a ramp for Blu to take hold of it
- shutterdoors have been changed to... spindly paths
- red spawn got an extra exit from above - leading to their personal balcony
- red spawnpoints change after capture - so that they don't face the closet doors
- B area got displacements
- B area got an extra route for Blu to use. Reds shouldn't be able to reach that way.
- various windows have been shifted (and also they should actually be visible now)
- various entrances have been reshaped, just so that (hopefully) snipers wouldn't be such a demise
- the shack near Blu spawn now is slightly less cramped
- the B point is now slightly sunken, insead of elevated