Shanksgiving

Medieval Shanksgiving a3

-lowered time added when blu caps a point from 30 sec to 10 sec
-set max overall time to be 300 seconds
-added sign prop to A haystack to make it more obvious that it's a capture point
-allowed blu to access the upper area in their spawn for the why nots
-clipping fixes
-adjusted health packs outside the fort
-fixed hurt trigger being active on fort gate when they are opening
-probably some other stuff too
-removed C sign by red spawn and adjusted geometry there to still block arrow sightlines
-added bonfire near last point
-moved health and ammo by last point
-added brazier and some lighting to final point
-attempted to fix some pixel walk areas
-removed clipping from upper area in blu spawn
-general clipping changes
-general detail changes
-fixed seam in red spawn
-probably some other stuff