sekhmet B4

Egyptian KOTH map.

  1. B3 -> B4

    EArkham
    KOTH SEKHMET B4 CHANGES

    • Fixed capture zone boundaries
    • Clipped off waterfall
    • Fixed some texture issues
    • Added competitive winner's room (no logic)
    • Added map menu photos

    Time to iterate between B3 -> B4: 3hr 32m

    Time to compile latest version (final, LDR + HDR): ~10 minutes

    [​IMG]

    Images

    1. koth_sekhmet_11.jpg
  2. Kicking the dust off an ancient KOTH map!

    EArkham
    Years ago, _STAR had koth_sekhmet on his server. The map played okayish, but one of the major complaints was how cramped the point is.

    Finally dusted off this ancient relic of a map, upgraded it, improved it, re-released and workshopped!


    KOTH SEKHMET B3 CHANGES

    * Map is now MIRRORED rather than rotationally symmetrical
    * Widened the control point area
    * Changed cover and high ground on the...