saph5

saph5 A2A

A2
- removed health and ammo from next to capture point
- fixed the control point shadow for point A
- raised the entire lobby (both upper and lower) to emphasise height for attacking the point
- threw around and modified some cover to control sightlines
- extended the side yard area to break up the boxiness and add more player options

A2A
- changed soundscapes to use triggers
- fixed the control point shadow for point B
- added small barrel to side yard with the intent of helping players get to the angled portion of the platform
- nobuilt small shack roofs
- fixed the dumb double ammo pickup under point A