1. Hey there Guest,

    The game servers have moved to semi-dedicated hardware and IPs have changed. Please see front page server widget for up-to-date game server information.

ARENA saph5 A2A

Let's get down to business, to defeat the mercs!

  1. saph

    aa saph seventeen shades of various blues

    Messages:
    169
    Positive Ratings:
    318
    Let's get down to business, to defeat the mercs!

    Out in the Gobi Desert, the mercs have set their eyes upon one of the few remaining passes of the Great Wall of China. Battle it out through the intense heat to secure the location.

    I designed the map with the goals of including height differences, some form of predictability within each round, and the exclusion of a contested central area. I hope it blossoms into a gorgeous level with a unique layout for the Connect5 contest!

    Huge thanks goes out to:
    @Another Bad Pun, @Diva Dan, and @KubeKing for all their love, support, and feedback given early on. Their insights helped me to get from the scraps of VMFs through a few pre-alpha iterations to the level's current state.
    @EArkham for their Japan Pack Expansion
    @Idolon for their work in Byre as well as releasing its VMF and supplying the logic for 2CP Arena maps.

    [​IMG]

    The thread is now hosted by @Diva Dan at Yanqing.
     
    • Like Like x 5
    Last edited: Apr 3, 2018
  2. YOYOYO

    aa YOYOYO

    Messages:
    496
    Positive Ratings:
    344
    I'll make a pro out of you!
     
  3. saph

    aa saph seventeen shades of various blues

    Messages:
    169
    Positive Ratings:
    318
    A2
    A2A
    Read the rest of this update entry...
     
    • Like Like x 3