A passtime map set within the bounds of a giant sandcastle.
Began basic detailing, blocked out some out of bounds geometry, added 3D skybox
Added directional signs
Major optimization improvements
Added small health packs around mid
Added a left flank to the final goal zone
Altered path of jump pads leading up to the bonus goal
Edited bottom of right flank (by the lower forward spawn door) to be less troublesome for attackers
De-cluttered final goal zone
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