Alpha 9 released - 18/11/15 Opened up a few areas more Minor layout changes
Alpha 8 released - 16/11/15 Utilized standard Arena mode game code: Firstblood crits Class swapping at round start Newly connected players wait for even team sizes Player counter on the HUD Added last man standing voice lines Added idol voicelines
Alpha 7 released - 30/10/15 Fixed broken voicelines Slight layout changes
Alpha 6 released - 23/10/15 Added red/blue colouration to flag points Added new [temporary] voice lines Suicides no longer trigger First Blood messages Added letter signs to each flag point
Alpha 5 released - 16/10/15 Entirely reworked layout Changed respawnroom brush removal method Added additional win conndition: Capture all flags for your team
Alpha 3 released - 10/09/15 Added a trigger_push in the pit and lowered cap sensors to prevent jump exploits Moved flags so they can be picked up without jumping Added respawnroom brush so classes can be changed for the first 10 seconds of a round
Alpha 2 released - 10/09/15 - Replaced flag detection entities for more robust solution - Replaced spawn protection entities for more robust solution