ARENA Sacrifice a9

Sacrifice yourself for your fallen teammates

  1. YM

    aa YM LVL100 YM

    Messages:
    7,099
    Positive Ratings:
    5,742
    Sacrifice - Sacrifice yourself for your fallen teammates

    Arena -> Kill the other team
    Special Delivery -> Take a flag to a point

    arena_sacrifice -> Sacrifice yourself for your fallen teammates
     
  2. YM

    aa YM LVL100 YM

    Messages:
    7,099
    Positive Ratings:
    5,742
    Alpha 2 released - 10/09/15

    - Replaced flag detection entities for more robust solution
    - Replaced spawn protection entities for more robust solution

    Read the rest of this update entry...
     
  3. MaccyF

    aa MaccyF Notoriously Unreliable

    Messages:
    903
    Positive Ratings:
    1,458
  4. Lain

    aa Lain Resident wrong opinion holder

    Messages:
    725
    Positive Ratings:
    653
    Yes, that's right. Other than that it's normal Arena mode.
     
  5. YM

    aa YM LVL100 YM

    Messages:
    7,099
    Positive Ratings:
    5,742
    Yep

    This has the added bonus of those pesky scouts who cap then run straight back to cap again, can't do the second part. They get to cap, and then they're dead.

    It also removes the bonus from capping quickly. There's no point being the first person to cap if no one on your team is dead yet. Sure a quick cap when you need it is useful but it doesn't make it feel like the only class worth playing is scout.
     
  6. Lain

    aa Lain Resident wrong opinion holder

    Messages:
    725
    Positive Ratings:
    653
    Another thing is that it helps against people bodyblocking the point, which is a minor problem in Utilia.
     
    • Thanks Thanks x 1
  7. YM

    aa YM LVL100 YM

    Messages:
    7,099
    Positive Ratings:
    5,742
    Hadn't even considered that
     
  8. MaccyF

    aa MaccyF Notoriously Unreliable

    Messages:
    903
    Positive Ratings:
    1,458
    I like the sound of this, but i cant help but think no-one's going to want to cap the point, coz then they're dead.
     
    • Thanks Thanks x 1
  9. worMatty

    aa worMatty Repacking Evangelist

    Messages:
    1,072
    Positive Ratings:
    834
    Well then your team loses and you will be dead anyway.
     
    • Thanks Thanks x 1
  10. YM

    aa YM LVL100 YM

    Messages:
    7,099
    Positive Ratings:
    5,742
    Current changes for the next version:
    • Added a trigger_push in the pit and lowered cap sensors to prevent jump exploits
    • Moved flags so they can be picked up without jumping
    • Added respawnroom brush so classes can be changed for the first 10 seconds of a round
     
  11. KubeKing

    Server Staff KubeKing dan's birthday was fun

    Messages:
    1,232
    Positive Ratings:
    1,471
    What happens if you're the last person on your team and you sacrifice yourself? Will your team lose immediately when you die?
     
  12. YM

    aa YM LVL100 YM

    Messages:
    7,099
    Positive Ratings:
    5,742
    unsurprisingly, that was one of the major and most obvious test cases. The respawn is triggered before you die.
     
    • Thanks Thanks x 1
  13. YM

    aa YM LVL100 YM

    Messages:
    7,099
    Positive Ratings:
    5,742
    Alpha 3 released - 10/09/15
    • Added a trigger_push in the pit and lowered cap sensors to prevent jump exploits
    • Moved flags so they can be picked up without jumping
    • Added respawnroom brush so classes can be changed for the first 10 seconds of a round

    Read the rest of this update entry...
     
  14. takabuschik

    aa takabuschik

    Messages:
    660
    Positive Ratings:
    308
    YM what's the idea behind the dev brush cylinder things? I saw them in your pl map too, and even asked in chat but got no answer. And now I see them here again, around the pyramid.
    They looks like huge dev hands. That's really what they look like. I can't see the idea behind it, unless it's some new concept for tf2, the hand theme. It obviously ain't hands, but I have no idea what it is meant to be.

    [​IMG]

    [​IMG]

    Actually the hand theme idea is really great. I might already be making a hand themed map by the time you read this.
     
  15. tyler

    aa tyler snail prince, master of a ruined tower

    Messages:
    5,032
    Positive Ratings:
    3,979
    It's tree roots over rocks. The trunks and branches aren't there yet because they don't need to be.
     
  16. YM

    aa YM LVL100 YM

    Messages:
    7,099
    Positive Ratings:
    5,742
    They're the feet of giant birds, clutching the giant skulls of giant mice.

    Obviously
     
    • Thanks Thanks x 2
  17. Jethro

    Jethro MUSty Complainer

    Messages:
    288
    Positive Ratings:
    261
    They look like a lot things. They remind me of pipes, for some reason.
     
    • Creative Creative x 1
  18. CriminalBunny

    aa CriminalBunny Lasers are just deadly rainbows

    Messages:
    277
    Positive Ratings:
    411
    Please, make it Aztec themed

    And those cylindric brushes must be trees
     
  19. YM

    aa YM LVL100 YM

    Messages:
    7,099
    Positive Ratings:
    5,742
    Alpha 5 released - 16/10/15
    • Entirely reworked layout
    • Changed respawnroom brush removal method
    • Added additional win conndition: Capture all flags for your team

    Read the rest of this update entry...
     
    Last edited: Oct 23, 2015
  20. YM

    aa YM LVL100 YM

    Messages:
    7,099
    Positive Ratings:
    5,742
    Alpha 6 released - 23/10/15
    • Added red/blue colouration to flag points
    • Added new [temporary] voice lines
    • Suicides no longer trigger First Blood messages
    • Added letter signs to each flag point

    Read the rest of this update entry...