Rockliff

Rockliff A29

-Added a setup door to the left side of BLU´s 1st spawn leading to a new path straight to the flank instead of taking the dropdown
-Added a bridge overhanging A
-Widened the catwalk at A
-Thinned a wall at A from 128 to 16 HU
-Added a new area to replace the old non-functioning BLU forward spawn
-Removed the area with a medium ammo pack at last
-Added a medium ammo pack along with a small health kit at last under the flank
-Reduced the medium pack in the flank to a small one
-Adjusted the 1st choke between A and B
Note that this is a cut down final compile in a hurry, so there might be some weird lighting in places.
-Added "PrankCube" prop_physics_multiplayer mechanism
-Changed some stuff around B
-Changed some stuff around C
-Changed some stuff between B and C
-Removed A BLU forward spawn
-Altered respawn wave times
-Removed one wall at B
-Added a large structure to B that is very good for defenders but can be easily taken control by BLU in one uber push and guarrantee them the cap
-Moved BLU B spawn behind the new structure
-Added a flank next to the choke at B
-Added additional playarea between B and C this might seem it takes a bit too much time to get to C from BLU B spawn, but there is a lot of good places to setup teleporters and offensive nests which I hope will make the map more interesting
-Reduced height advantage of RED in BLU setup area
-Removed a wall at A
-Opened up the lobby between A and B
-Enlarged last
-Fixed some unlit places
-Added two large cliff death pits full of rock005
-Hopefully fixed crashing/timing out
-Moved B
-Remade Last