Rockliff

Rockliff A29

-Remade 2nd
-Added a house in the setup area
-Removed some unnecesarry signs
-Added a house to last
Servers shouldn´t crash now, I hope.
-Replaced the last area while preserving geometry of the control point
-Added some structural support to the ground in front of 1st
-Added a new route to 1st
-Added a plethera of arrow signs
-Adjusted some health/ammo packs to encourage sneaky teleporters
-Lifted skybox at last by 320 HU
-Added a new forward spawn for BLU
-Finally fixed my sillyness and made the 2nd respawnroom work properly
-Blocked the primary way to last with a fence (this might change)
-If players somehow spawn at last they can now go where they´re supposed to go
-Made a hollow in front of BLU spawn
-Changed around some textures
-Moved last a bit farther from RED´s spawn
-Removed a medium healthpack near 2nd
-Added a medium health and ammo pack near 2nd spawn
-Added a new very open route to second
A bit less than normal done in 15 minutes

-Removed some cover near BLU spawn to make players contest the left building
-Some clipping
-Added various signs based on feedback
-Added hazard stripes to show capture area
-Added a new area near A
-Changed the medium healthpack in the train to a small one
-Added a new route to last from the hazardous building
-Twaked the structure of last
-The giant rock wall between second and last is now a building
-Replaced most white textures for red
-Widened various doorways
-Added a ramp next to 1st red spawn
-Significantly enlarged the area in front of BLU spawn
-Replaced some rock wall textures cause they have ugly normal maps
-Added some cover to last
-Added a ramp next to the "hazardous building" leading to the underway behind last
-Added side windows to the train wagon for people to notice the medium healthpack
-Repositioned walls of the building at the cliff for people to notice a full ammo and healthpack