Rivolta

Rivolta A6B

Fixed some clipping and skybox issues
The final version of what is now "Rivolta" is here. It features a more open layout with wayyyy more detail than before!
I detailed a decent chunk of the map as well as nerfing the little high ground area on A and adding no build triggers on points and outside Blu spawn
Didn't do a whole lot just changed up some cover to give Blu more of a heads up there's enemies there, Bigger doorways as well as moved pickups and no build on capture points
-Added a new exit to the forward spawn
-Added more rotation options on Blus route toward A
- fixed some sightlines
-Moved some props to be less inconvenient
-Changed some lighting to make it easier to tell the teams apart
-Changed the design of some routes to hopefully flow better
Fixed Blu players spawning in forward spawn at the beginning of a round and getting stuck
-Added a forward spawn
-Moved setup gates
-Added an ammo pack
-added missing clips
-Fixed nodraw textures that shouldn't be nodraw
-reduced blu respawn time
Had to fix the red spawn points spawning players in the ground