Ravine v1
Rescued from the abandoned depths of Arena mode
Arena was a pretty bad gamemode, but it had some pretty cool maps. There's been plenty of suggestions and attempts thrown around in the TF2 community to convert the Arena-exclusive maps to KotH, but as far as I'm aware, nobody's ever really done the idea justice, and that's what I'm aiming to do with this, starting with Ravine.
Aside from the obvious changes such as proper spawn rooms and redistributed health and ammo packs, I've also added a new route out of spawn and expanded several previously out-of-bounds areas into the playable space, to hopefully create interesting new routes and make the map feel a bit less cramped, what with everybody respawning all the time.
Aside from the obvious changes such as proper spawn rooms and redistributed health and ammo packs, I've also added a new route out of spawn and expanded several previously out-of-bounds areas into the playable space, to hopefully create interesting new routes and make the map feel a bit less cramped, what with everybody respawning all the time.