No need to add a few zeroes to the maximum map size anymore! Rainfall's overly generous size has been slimmed.
- Reduced width of map to cut down the size of over-scaled playspace
- Further reduced size of high ground
- Lowered point and high ground slightly
- Reduced height of buildings on either side of point
- Reduced room size of buildings on either side of point
- Made sniping from bridge connecting buildings to high ground more viable
- Reduced sightlines from ground level
- Relocated healthpacks to more visible/usable locations
- Removed inner spawnroom in each spawn in favor of having only a single room
- Added awnings to high ground
- Added awning and bridge to building across from point
- Added miscellaneous props to reduce usable space in rooms
- Changed rock models on either side of the point to better reduce point size
- Added more textures/minor detailing to point and spawns
- Added spectator camera to control room overlooking point
Altered point layout
Reduced highground size, added point detailing, awnings, altered point layout
New spectator cameral location, likely to be changed in a later update
Slimmed map layout