a4
Changelog:
-New last
-New lobby
-Reworked cliffs on second
-Reworked clipping on 2nd/valley area
-Moved foward spawn up on gateway
-Different textures on gameplay and spawn doors now
-Adjusted crates on mid
-Adjusted terrain surrounding bowl (no icky spots)
-Moved health pack on 2nd
-Huts on mid had their fences raised all the way up to roof
-Useless room on mid is now just a stairway to highground
-Packs from room moved behind the crates
-Renamed points
Sightline that got feedback during imp is still there (from mid behind the hut into valley), defending team can spot the sniper and kite around it. Pics of the new last/lobby uploaded.