(popfile) Vindicated Vices V14b

Vicious vices nearly rebuilt from the ground up

  1. V14b

    ⁽ᴵᴰᴳ⁾CaptainRussia94
    //-changelog V14b:

    //General:

    //-wave 5-Added 2 giant cow mang soldiers to the 2nd subwave, changed the normal giant soldiers into cow mangs
  2. hotfix

    ⁽ᴵᴰᴳ⁾CaptainRussia94
    'post a valid message'
    fixed wave 5 having wrong medics
  3. V14

    ⁽ᴵᴰᴳ⁾CaptainRussia94
    //-changelog V14:

    //General:

    //Made heater buster faster
    //Removed the sanic-speed from snipers

    //-wave 2-downgraded the ubermed giant soldiers to non-buff bannered ones, replaced one of the tank giants with a buff varient
    //-wave 3-tomislav heavy miniboss moved to the start of the wave and removed a medic and a giant scout, deflector pyros do 0.1 damage now, toned down the eviction heavy spawn rates
    //-wave 4-removed half the steel guantlets and 1 giant backup soldier from the end of the...
  4. V13

    ⁽ᴵᴰᴳ⁾CaptainRussia94
    //-changelog V13:

    //General:

    //Money increased to 600
    //Spy buster has 500 HP now
    //Fixed Vacc medics
    //added a new buster type
    //Fixed shield medic boss

    //-wave 2-Tank HP nerfed to 20000, tank soldiers respawn delay increased to 7
    //-wave 4-Tried to speed up the first part of this wave and redid a good chunk of it, reduced sniper respawn rate, loch demos are now sniper missions (trust me, it works)
    //-wave 5-removed the giant krits medic, reduced overall QF medics, boss HP lowered to...
  5. V12

    ⁽ᴵᴰᴳ⁾CaptainRussia94
    //-changelog V12:

    //General:

    //Backup direct hit soldiers now just use the backup icon
    //Fixed bonk buster not drinking bonk, busters now spawn in their spawn and have a longer cool-down (Later in the misson, you may get spy busters thou spawning in a random spot, watch out :p)
    //Altered the Shotgun soldier and shield medics to function better


    //-wave 2-soldiers spawn a bit sooner and increased max count by 5, tank HP buffed to 25000 (from 15000)
    //-Wave 5-reduced medics by 6, reduced...
  6. V11

    ⁽ᴵᴰᴳ⁾CaptainRussia94
    //-changelog V11:

    //General:

    //Medic Vacs don't grant 100% protection anymore (90% deplayed, 25% passive), but do always pop at the start.
    //Wave 4's sniper support has been altered to have a giant cow mang soldier

    //-Wave 4-swapped one of the tri soldiers for the cow mangler one for variation