I Since I didnt have time with the 72hr jam to test the original version I decided to make a slightly tweaked version before putting into a map test
the only things that where changed where
- Removed the random Laycie cutouts in spawn that where in the way of a main path
- Made a bunch of weird geometry into func details (one that should have been like that from the beginning but I ran out of time)
- Made most of the set up gates see thru
everything else is still as cursed as it was in the start