- Made some texture work to differentiate walls and floors
- Added clips to overhangs for jumping classes
- Lowered the height of the building in front of spawn and made its central access easier
- Lowered the balcony and its access to allow non-jumping classes to get to it faster, and to remove fall damage
- Removed the shutter doors at the point
- Added a small cover on the empty side of the control point to decrease demos' effectiveness
- Centered the spawn rooms
- Added a wall at the back of the spawn rooms to replace the skybox
- Added fences at the back of the spawn areas for them not to just have an invisible wall
- Cleaned up some of the brushwork for stairs and ramps
- Changed the spawn rooms shutter to actual shutter doors