rerelease fix - fixed lighting and some clipping
-made changes to improve the performance (fixing skybox border).
More changes to the optimization of the map are still in the works and planned to be made in future versions.
-reworked BLU start spawn.
-removed clutter and increased the size of Point A indoor building. (So there is more space to move around)
-Point C and Last have been moved a bit back, reducing the distance needing to cap.
-Added a high ground at Point C, so that BLU can have an easier time to push.
-Added more cover/paths in Point D area. (To make it easier to defend, since in previous playtests it was hard to defend for RED)
-Increased the size of Last and removed clutter.
-Reworked RED Last spawn room.