pl_asteroidstation

pl_asteroidstation a12

Rebalances point B, also makes blu spawn points flip 180 degrees when setup timer ends.
The fences surrounding the blu base have been replaced with a hangar allowing engineers a bit more privacy setting up their gear, and fixes the lighting so that you can actually see now.
adds a little balcony and makes alternate routes less big
- Makes the basement area look different
- Added another branching thing
- Removes HL2 textures
Well, blue was winning pretty much every time. So I changed things up. Red now has more forward spawn-ness, and I changed the layout of area outside blu spawn! Also added some conveniences such as making it so that walking off the railing outside red spawn no longer inflicts fall damage.
- Adds signs
- Adds some particle effects to blue spawn
- Added a room where there was once a junction of tunnels
- Fixed a few displacement sewing issues
- Fixes a playerclip issue with one of the tunnels
- Adds a few side tunnels
The small tunnel that goes into aboveground area had a playerclip passing through it. Also, make it so you can't get stuck between the arch and the fence.